Dynamic Shapes Flyout Menu
Reverses the slice values (the start value becomes the end value, and vice versa). Any selected Dynamic Shapes are modified. The shortcut for this menu item is to Option/Alt-click
on one of the slicing icons in the panel.
Same as “Reverse Slice”, but duplicates the selected Dynamic Shape(s) before reversing the slicing values. The shortcut for this menu item is to Shift+Option/Alt-click
on one of the slicing icons in the panel.
Makes the selected Dynamic Shape(s) “basic.” This resets the shape to its default appearance: corners are removed, the aspect ratio (if applicable) is reset to its default value, and the number of segments, sides or corners is reset (for example, circles are given four segments; stars are given five corners, and polygons are given six sides). Standard shapes have any slicing removed, and advanced shapes have other parameters reset to their defaults. The shape’s position, size and angle are not changed.
Changes the rotation of any selected Dynamic Shapes to zero degrees.
Converts the selected ordinary paths (when possible) into Dynamic Shapes. If no paths are selected, all unlocked and unhidden paths in the document are considered. The “Strict” version differs in that the path geometry must be closer to “ideal” for conversion to occur than the non-Strict version, which uses a higher tolerance. When possible, the starting point of the Dynamic Shape’s path is matched with the starting point of the original path, which may lead to unexpected rotation angles.
Only standard (top-row) shapes can be converted. Sliced shapes (except in the case of circular arcs, which are converted to sliced circles) and shapes with negative or chamfered corners cannot be converted.
Changes any selected Dynamic Shapes back into ordinary paths by discarding all meta-data that they contain. This can be useful to allow editing by the Dynamic Corners tool to create corners that are larger than the limit imposed when the corner is on a Dynamic Shape. The “Keeping Corners” version retains all existing corners, allowing them to be immediately edited by the Dynamic Corners tool.
Brings up a dialog allowing you to create a Dynamic Gear that has its parameters set to resemble as closely as possible a realistic spur gear. Tooth count can be specified from 8 to 60. Circular pitch is the distance from tooth to tooth around the gear’s pitch circle; two gears with the same circular pitch will mesh precisely.
Dynamic Shape Create a standard spur gear
Brings up the Preferences dialog (see Dynamic Shapes Preferences).